Game Development
The Rise of Game Development in Saudi Arabia
October 26, 2025
7 min read
Abdullah KabliThe Rise of Game Development in Saudi Arabia
October 26, 2025 — This week, I attended the Saudi Games Conference in Riyadh, and the energy was electric. The Kingdom's gaming industry isn't just growing—it's exploding. With Savvy Games Group's recent $38 billion investment announcement and new game studios opening monthly, October 2025 marks a turning point for Saudi game developers.
Let me share what I'm seeing on the ground and why now is the perfect time to build games in Saudi Arabia.
The Saudi Gaming Market (October 2025 Update)
Latest Stats:
- 24.2 million gamers in Saudi Arabia (up from 23.5M in 2024)
- $1.3 billion gaming market (20% YoY growth)
- 71% mobile gamers (still dominant)
- Average spend: $295/year per gamer (increasing)
- 3 new AAA studios launched in 2025
Why Saudi Arabia Right Now?
1. Government Support
The Saudi Esports Federation and Savvy Games Group are investing billions in gaming infrastructure, tournaments, and studios.
2. Cultural Shift
Gaming is no longer seen as "just for kids." It's mainstream entertainment, with professional esports players becoming celebrities.
3. Untapped Stories
Saudi culture, history, and mythology offer rich narratives rarely explored in games.
Types of Games That Work
Mobile Hyper-Casual
- Quick sessions (2-5 minutes)
- Simple mechanics
- Arabic localization
- Examples: Subway Surfers, Candy Crush
Mid-Core Mobile
- Deeper gameplay (15-30 min sessions)
- Progression systems
- Social features
- Examples: Clash of Clans, PUBG Mobile
PC/Console
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Latest Stats:
- 24.2 million gamers in Saudi Arabia (up from 23.5M in 2024)
- $1.3 billion gaming market (20% YoY growth)
- 71% mobile gamers (still dominant)
- Average spend: $295/year per gamer (increasing)
- 3 new AAA studios launched in 2025
Why Saudi Arabia Right Now?
1. Government Support
The Saudi Esports Federation and Savvy Games Group are investing billions in gaming infrastructure, tournaments, and studios.
2. Cultural Shift
Gaming is no longer seen as "just for kids." It's mainstream entertainment, with professional esports players becoming celebrities.
3. Untapped Stories
Saudi culture, history, and mythology offer rich narratives rarely explored in games.
Types of Games That Work
Mobile Hyper-Casual
- Quick sessions (2-5 minutes)
- Simple mechanics
- Arabic localization
- Examples: Subway Surfers, Candy Crush
Mid-Core Mobile
- Deeper gameplay (15-30 min sessions)
- Progression systems
- Social features
- Examples: Clash of Clans, PUBG Mobile
PC/Console
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
The Saudi Esports Federation and Savvy Games Group are investing billions in gaming infrastructure, tournaments, and studios.
2. Cultural Shift
Gaming is no longer seen as "just for kids." It's mainstream entertainment, with professional esports players becoming celebrities.
3. Untapped Stories
Saudi culture, history, and mythology offer rich narratives rarely explored in games.
Types of Games That Work
Mobile Hyper-Casual
- Quick sessions (2-5 minutes)
- Simple mechanics
- Arabic localization
- Examples: Subway Surfers, Candy Crush
Mid-Core Mobile
- Deeper gameplay (15-30 min sessions)
- Progression systems
- Social features
- Examples: Clash of Clans, PUBG Mobile
PC/Console
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Saudi culture, history, and mythology offer rich narratives rarely explored in games.
Types of Games That Work
Mobile Hyper-Casual
- Quick sessions (2-5 minutes)
- Simple mechanics
- Arabic localization
- Examples: Subway Surfers, Candy Crush
Mid-Core Mobile
- Deeper gameplay (15-30 min sessions)
- Progression systems
- Social features
- Examples: Clash of Clans, PUBG Mobile
PC/Console
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- Quick sessions (2-5 minutes)
- Simple mechanics
- Arabic localization
- Examples: Subway Surfers, Candy Crush
Mid-Core Mobile
- Deeper gameplay (15-30 min sessions)
- Progression systems
- Social features
- Examples: Clash of Clans, PUBG Mobile
PC/Console
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- Story-driven experiences
- High production value
- Global appeal with local flavor
- Examples: Assassin's Creed Mirage
The ATK Game Development Process
Phase 1: Concept (2 weeks)
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- Game design document
- Core mechanics prototype
- Art direction
- Monetization strategy
Phase 2: Prototype (4-6 weeks)
- Playable vertical slice
- Core loop validation
- Early playtesting
- Tech stack finalization
Phase 3: Production (3-6 months)
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- Full feature development
- Art production
- Sound design
- QA testing
Phase 4: Launch (2-4 weeks)
- App Store optimization
- Marketing materials
- Soft launch (select markets)
- Full launch
Tech Stack for Saudi Games
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Engine:
- Unity (most popular, great mobile support)
- Unreal Engine (high-end graphics)
- Godot (open-source, lightweight)
Backend:
- PlayFab (Microsoft, excellent for mobile)
- Firebase (Google, easy integration)
- Supabase (open-source alternative)
Analytics:
- GameAnalytics
- Unity Analytics
- Mixpanel
Monetization Strategies
Free-to-Play (F2P)
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- In-app purchases
- Rewarded video ads
- Battle passes
- Best for mobile
Premium
- Upfront purchase
- No ads
- Better for PC/console
Hybrid
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
- Free base game
- Premium DLC/expansions
- Works for all platforms
Common Mistakes
1. Over-Scoping
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Start small. A polished hyper-casual game beats an unfinished RPG.
2. Ignoring Arabic
67% of Saudi gamers prefer Arabic interfaces. Don't skip localization.
3. No Soft Launch
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Test in smaller markets first. Iterate based on data.
4. Poor Onboarding
Players decide in 30 seconds if they'll keep playing. Make it count.
Success Stories
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Saudi-Made Games:
- Unearthed: Trail of Ibn Battuta - First Saudi AAA game
- Camel Ride - Hyper-casual hit (10M+ downloads)
- Manga Clash - Mid-core success in MENA
The Future
Saudi Arabia is building:
- Game development studios
- Esports arenas
- Gaming academies
- Publishing infrastructure
The next decade will see Saudi-made games competing globally.
Conclusion
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
---
ATK — Licensed Freelance Product Studio
Building games that Saudi players love.
Game development in Saudi Arabia isn't just viable—it's thriving. With the right approach, your game can reach millions.
Ready to build your game? [Let's talk](https://atkabli.com/contact).
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ATK — Licensed Freelance Product Studio
Building games that Saudi players love.